Perceptrum²

Augmented Painting

A physical augmentation of painting through sensing, computation, memory, and interaction.

What does Perceptrum² mean by Augmented Painting?

Augmented Painting is the ontological class introduced by Perceptrum² to describe a form of visual art in which the physical painting itself is augmented through sensing, computation, memory, and interaction.

This page acts as a hub for the resources that explain the concept, its theoretical foundations, its ontological definition, and its concrete artistic manifestations.

Augmentation is not simply image processing

At the time of writing, 29 October 2026, the term "augmentation" in visual art is often associated with software applications that transform, manipulate, or reinterpret images, for example by using the camera of a mobile phone.

Perceptrum² argues that this phenomenon should be distinguished from physical augmentation. When software modifies an image without physically changing the artwork itself, the process is fundamentally a form of signal processing applied to images.

This distinction is central to the Perceptrum² understanding of Augmented Painting.

Independent editorial project

Augmented Painting: clarifying the distinction

Perceptrum² has written an article specifically addressing the distinction between image processing and physical augmentation in visual art.

Read the article

From instruments to augmented instruments

Perceptrum² proposes that the evolution of augmentation in visual art can be understood by looking at the history of music and musical instruments.

Musical practice moved from the physical object, the instrument, to digital signal processing, such as electronic effects, and eventually toward the physical augmentation of the instrument itself.

In an Augmented Musical Instrument, sensors and actuators are physically incorporated into the instrument body while its essential characteristics are preserved: the properties that make that object the particular instrument that it is.

Perceptrum's distinction between physical objects, signal processing, and physical augmentation in music and visual art

Perceptrum²'s model of the evolution from physical objects through signal processing toward physical augmentation.

Applying the same distinction to visual art

According to Perceptrum², what is currently described as "augmentation" in visual art often corresponds to the second stage of this evolution: image signal processing.

In this sense, transforming an image through software is conceptually equivalent to applying an audio effect to a sound. The signal is processed, but the physical object that produces or carries the signal has not necessarily been augmented.

Perceptrum² uses the term Augmented Painting for the next step: the physical painting becomes an augmented physical object while remaining recognizably a painting.

The ontological structure

Within the Perceptrum ontology, Augmented Painting is not simply a descriptive expression. It is an ontological class situated within a broader hierarchy of augmented physical objects.

Parent class

Augmented Physical Object

The broader ontological category from which the specialized forms of augmentation derive.

Explore the class →

Specialized class

Augmented Musical Instrument

A musical instrument physically augmented through technologies such as sensors and actuators while retaining its essential identity.

Explore the class →

Specialized class

Augmented Painting

A painting physically augmented through sensing, computation, memory, and interaction while retaining the characteristics that make it a painting.

Explore the class →

The Perceptrum ontology

The Augmented Painting ontology is part of a larger ontological framework developed by Perceptrum². Together, these resources provide the formal vocabulary used to describe the artistic practice and its technological and conceptual relationships.

Full ontology

Perceptrum Ontology

The complete Perceptrum ontological framework, including the classes and relationships used to describe the broader practice.

Open the full ontology →

Specialized ontology

Augmented Painting Ontology

The dedicated ontological resource defining the Augmented Painting concept and its position within the Perceptrum framework.

Open the Augmented Painting ontology →

Augmented Painting in practice

The first concrete artistic realization of Perceptrum²'s Augmented Painting concept is represented by the Sounding Canvas series.

The works combine painting with physical sensing, computation, sound, and interaction. The canvas is therefore not merely a surface on which a digital image is manipulated. It becomes an active physical participant in the artwork.

At the moment, the series consists of 12 pieces.

Artistic instances

Sounding Canvas

Explore the work and the development of the Sounding Canvas series.

Explore Sounding Canvas

The conceptual foundations

The concept of Augmented Painting did not emerge as an isolated theoretical definition. It developed through Perceptrum²'s artistic and technological research.

Perceptrum² has documented the beginning of this idea in a dedicated story describing the conceptual foundations from which the notion of Augmented Painting emerged.

For Perceptrum², true Augmentation in visual art does not merely transform the image. It transforms the physical artwork while preserving what makes it a painting.

Resources